Code:
This GDB was configured as "i486-linux-gnu"...
(no debugging symbols found)
(gdb) run
Starting program: /home/flo/aerofly/aerofly/aerofly
(no debugging symbols found)
(no debugging symbols found)
[Thread debugging using libthread_db enabled]
tmsystem: init random with 1191954640
tm: Library Version 4.2b, Copyright (C) 1998-2007, IPACS
tm: http://www.ipacs.de
openal: init structs
[New Thread 0xb7a7b8e0 (LWP 13485)]
[New Thread 0xb795bb90 (LWP 13488)]
openal: init (version=1.0) (1.1) ('((sampling-rate 44100) (device '(native))) () ok
usb_set_debug: Setting debugging level to 255 (on)
loading font v2 texture/fontuni.tff=(2048x2048) (h=16) (nc=65536) (split=1) ok
tmgl: loading mouse texture/mouse.tmt=ok
tmprogram: AeroFly Professional Deluxe Version 1.11.07.17, Copyright (C) 1998-2008 IPACS
loading configfile config/main.mcf=ok
loading player configfile config/player1.mcf=ok
loading player configfile config/player2.mcf=ok
openal: register sound sound/beep.wav=(0, rd=100.00) ok
openal: register sound sound/balloon.wav=(1, rd=100.00) ok
openal: register sound sound/crash.wav=(2, rd=100.00) ok
openal: register sound sound/splash.wav=(3, rd=100.00) ok
openal: register sound sound/glider.wav=(4, rd=2.00) ok
openal: register sound sound/glider2.wav=(5, rd=2.00) ok
openal: register sound sound/glider.wav=(already registered)(6, rd=5.00) ok
openal: register sound sound/glider2.wav=(already registered)(7, rd=5.00) ok
openal: register sound sound/glider.wav=(already registered)(8, rd=2.00) ok
openal: register sound sound/glider2.wav=(already registered)(9, rd=2.00) ok
openal: register sound sound/glider.wav=(already registered)(10, rd=5.00) ok
openal: register sound sound/glider2.wav=(already registered)(11, rd=5.00) ok
afdesign: init ok
tmgl: loading geometry objects/card.tgo= ok
tmgl: loading geometry objects/pylon.obj= ok
tmsystem: vidmodequeryversion = 2 2
tmsystem: 37 modes: (3360x1050) (1680x1050) (1440x900) (1400x1050) (1280x1024) (1280x1024) (1280x1024) (1280x960) (1280x768) (1280x720) (1152x864) (1152x864) (1152x864) (1024x768) (1024x768) (1024x768) (1024x768) (800x600) (800x600) (800x600) (800x600) (800x600) (720x480) (640x480) (640x480) (640x480) (640x432) (640x400) (640x400) (512x384) (512x384) (400x300) (400x300) (320x240) (320x240) (320x200) (320x200)
tmsystem: bm=-1
tmsystem: glxchoosevisual=ok
tmsystem: glxqueryversion=(1,2)
tmsystem: glx 3d hardware acceleration=(1,2)
tmsystem: glx extensions=GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_OML_swap_method GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_visual_select_group
gl: vendor=ATI Technologies Inc., renderer=ATI Radeon HD 3870, version=2.1.7873 Release
gl: (viewport=8192x8192) (texturesize=2048) (stencil=8)
gl: extensions=GL_AMDX_vertex_shader_tessellator GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
gl: extensions=(separate color) (anisotropic filter of 16.00) (multitexture) (framebuffer) (compressed texture) (cubemaps) (shader objects)
(61::Vertex shader was successfully compiled to run on hardware.
) (62::Fragment shader was successfully compiled to run on hardware.) (79:programobject:Fragment shader(s) linked, vertex shader(s) linked.
Validation successful.
)
framebuffer object created (1024, 1024)
framebuffer object created (256, 256)
tminput: searching for input devices...(1)
USB error: could not detach kernel driver from interface 0: No data available
[New Thread 0xa35a7b90 (LWP 13489)]
tmsystem: searching usb interface (0,0) 0=(child 0 of 1) (child 0 of 1) (child 0 of 1) (child 0 of 1) (child 0 of 1) radiointerface
tminput: 1 devices found
tminput: searching for input devices...(2)
tmsystem: searching dummy usb interface (0) 1=no support
tmsystem: searching dummy usb interface (0) 1=no support
tminput: checking for joystick at '/dev/input/js0'=fail
tminput: checking for joystick at '/dev/input/js1'=fail
tminput: checking for joystick at '/dev/js0'=fail
tminput: checking for joystick at '/dev/js1'=fail
tminput: 1 devices found
sim: loading scenery scenery/omahawks.geo...
sim: 1 objects 0 dynobjects
sim: start position 1 (not for helicopter)
sim: start position 2 (not for helicopter)
sim: start position 3 (not for helicopter)
sim: start position 4 (not for helicopter)
sim: start position 5 (not for helicopter)
sim: start position 6 (not for airplanes)
sim: ballons=10 (-10.00,-7.00,2.00) (-24.00,7.00,7.00)
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
sim: dragrace=(100.00,270.00)
sim: spotarea=(20.00,14.00)
sim: load texture grid 5x5 (pano=0) (compress=0) named omahawks/omahawks=(3.600x4.000) (5x5) (20x10)
sim: sphere params(0)=-0.1000 -0.5000 -0.2000
sim: loading ground object scenery/omahawks/omahawks.obj=tmgl: loading geometry scenery/omahawks/omahawks.obj= ok
ok
sim: loading time=663394 mus
sim: 1 photo scenes
tmcollision: 11565 triangles using 1480320 bytes
tmcollision: omin=(-4000.0,-4000.0,-16.8) omax=(4000.0,4000.0,21.3) octmin=(30.0,30.0,20.0)
tmcollision: otnodes=467 otendnodes=234 otdepth=19 otlistareas=238406
tmcollision: otnmaxareas=636 otnavgareas=73 otnminsize=(15.625,15.625,19.083)
tmcollision: otareas=17225 mem=1549220
tmcollision: 467 octrees, using 70984 bytes
tmcollision: total mem=1620204 bytes
tmcollision: time=0.06s
tmcolldynamic: no dynamic objects or triangles
sim: loading aircraft 1 bleriot...
tmgl: loading geometry aircraft/bleriot/bleriot.obj= ok
tmdairfoil: loading bleriot ok
tmdairfoil: loading flat ok
openal: register sound sound/bleriot.wav=(12, rd=2.08) ok
generating shadow 0=radius=1.39 bbmin=(-0.80 -0.80 -0.18) bbmax=(0.80 0.80 0.15)
sim: creating blurr=Propeller
loading input device calibration config/radio0.tmc=ok
tmgl: failed to load texture texture/cockpitmain.bmp
tmgl: loading geometry objects/horizon.obj= ok
tmmusic: off
tmsystem: calibrating radio deviations= 0 3 6 9 -16 25 (timer=42892) -36 4) 88 (96C5AAA1)
tmgl: failed to load texture aircraft/as_blueshark/thumb.bmp
tmgl: failed to load texture aircraft/funjet/thumb.bmp
tmgl: failed to load texture aircraft/racerat/thumb.bmp
tmgl: failed to load texture aircraft/micro-jet/thumb.bmp
tmgl: failed to load texture aircraft/sylphide50flo/thumb.bmp
tmgl: loading geometry aircraft/eco7/eco7.obj= ok
openal: register sound sound/blade1.wav=(12, rd=2.56) ok
openal: register sound sound/eheli1.wav=(13, rd=2.56) ok
generating shadow 0=radius=1.02 bbmin=(-0.73 -0.73 -0.20) bbmax=(0.73 0.73 0.14)
sim: creating blurr=Rotor
sim: creating blurr=TailRotor
openal: loading sound/beep.wav= ok 0 44100.00
openal: loading sound/balloon.wav= ok 1 44100.00
openal: loading sound/crash.wav= ok 2 44100.00
openal: loading sound/splash.wav= ok 3 44100.00
openal: loading sound/glider.wav= ok 4 44100.00
openal: loading sound/glider2.wav= ok 5 44100.00
openal: loading sound/glider.wav= ok 6 44100.00
openal: loading sound/glider2.wav= ok 7 44100.00
openal: loading sound/glider.wav= ok 8 44100.00
openal: loading sound/glider2.wav= ok 9 44100.00
openal: loading sound/glider.wav= ok 10 44100.00
openal: loading sound/glider2.wav= ok 11 44100.00
openal: loading sound/blade1.wav= ok 12 44100.00
openal: loading sound/eheli1.wav= ok 13 44100.00
sim: switching to simulation mode...
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb7a7b8e0 (LWP 13485)]
0x4f002934 in ?? ()
(gdb) bt
#0 0x4f002934 in ?? ()
Cannot access memory at address 0x28747553
(gdb) info thread
3 Thread 0xa35a7b90 (LWP 13489) 0xb7f8b410 in __kernel_vsyscall ()
2 Thread 0xb795bb90 (LWP 13488) 0xb7f8b410 in __kernel_vsyscall ()
* 1 Thread 0xb7a7b8e0 (LWP 13485) 0x4f002934 in ?? ()
(gdb) disassemble
No function contains program counter for selected frame.
(gdb)
Code:
write(28, "openal: loading sound/eheli1.wa"..., 35) = 35
close(28) = 0
munmap(0xb6fad000, 4096) = 0
stat64("sound/eheli1.wav", {st_mode=S_IFREG|0644, st_size=423532, ...}) = 0
open("sound/eheli1.wav", O_RDONLY) = 28
fstat64(28, {st_mode=S_IFREG|0644, st_size=423532, ...}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb6fad000
read(28, "RIFFdv\6\0WAVEfmt \20\0\0\0\1\0\1\0\"V\0\0D\254\0\0"..., 4096) = 4096
mmap2(NULL, 425984, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb668d000
read(28, "\366\363\5\352\7\373\256\0\252\376\356\6\357\373\315\357"..., 417792) = 417792
read(28, "{\22z\7\277\324T\6o\ng\357C\376\22\376\253\362\257\0*\377"..., 4096) = 1644
close(28) = 0
munmap(0xb6fad000, 4096) = 0
mmap2(NULL, 847872, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xa2b87000
mmap2(NULL, 847872, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xa2ab8000
futex(0xf92eba8, 0x81 /* FUTEX_??? */, 1) = 1
munmap(0xa2b87000, 847872) = 0
munmap(0xb668d000, 425984) = 0
open("tm.log", O_RDWR|O_CREAT|O_APPEND, 0666) = 28
fstat64(28, {st_mode=S_IFREG|0644, st_size=9281, ...}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb6fad000
write(28, "ok 13 44100.00\n", 15) = 15
close(28) = 0
munmap(0xb6fad000, 4096) = 0
write(1, "openal: loading sound/eheli1.wa"..., 50) = 50
read(9, 0xfa71664, 4096) = -1 EAGAIN (Resource temporarily unavailable)
gettimeofday({1219779755, 405187}, NULL) = 0
gettimeofday({1219779755, 405204}, NULL) = 0
ioctl(11, 0x4008642a, 0xbfd04bd8) = 0
ioctl(11, 0xc01c64a6, 0xbfd04a70) = 0
ioctl(11, 0xc01c64a6, 0xbfd04af0) = 0
ioctl(11, 0xc01c64a6, 0xbfd04870) = 0
ioctl(11, 0xc01c64a6, 0xbfd04d00) = 0
ioctl(11, 0xc01c64a6, 0xbfd04d20) = 0
ioctl(11, 0xc01c64a6, 0xbfd04d00) = 0
ioctl(11, 0xc01c64a6, 0xbfd049d0) = 0
ioctl(11, 0xc01c64a6, 0xbfd04980) = 0
ioctl(11, 0xc01c64a6, 0xbfd04c50) = 0
ioctl(11, 0xc01c64a6, 0xbfd04c50) = 0
ioctl(11, 0xc01c64a6, 0xbfd04c50) = 0
ioctl(11, 0xc01c64a6, 0xbfd04c50) = 0
ioctl(11, 0xc01c64a6, 0xbfd04c50) = 0
ioctl(11, 0xc01c64a6, 0xbfd04d10) = 0
ioctl(11, 0xc01c64a6, 0xbfd04c10) = 0
ioctl(11, 0xc01c64a6, 0xbfd04b60) = 0
ioctl(11, 0xc01c64a6, 0xbfd04f50) = 0
ioctl(11, 0xc01c64a6, 0xbfd04d30) = 0
ioctl(11, 0xc01c64a6, 0xbfd04450) = 0
ioctl(11, 0xc01c64a6, 0xbfd049f0) = 0
nanosleep({0, 1000000}, NULL) = 0
open("tm.log", O_RDWR|O_CREAT|O_APPEND, 0666) = 28
fstat64(28, {st_mode=S_IFREG|0644, st_size=9296, ...}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb6fad000
write(28, "sim: switching to simulation mo"..., 38) = 38
close(28) = 0
munmap(0xb6fad000, 4096) = 0
write(1, "sim: switching to simulation mo"..., 38) = 38
--- SIGSEGV (Segmentation fault) @ 0 (0) ---
+++ killed by SIGSEGV +++